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Valuable::AttributeFrame Class Reference

This class provides an attribute that stores a two-dimensional frame. More...

#include <Valuable/AttributeFrame.hpp>

Inheritance diagram for Valuable::AttributeFrame:
Valuable::Attribute Valuable::Serializable

Public Member Functions

virtual QString asString (bool *const ok=nullptr, Layer layer=LAYER_CURRENT) const
 Converts the value object to a string. More...
 
 AttributeFrame (Node *host, const QByteArray &name, const Nimble::Frame4f &v=Nimble::Frame4f(), bool transit=false)
 
virtual void clearValue (Layer layout)
 Unsets the value from a specific layer. More...
 
virtual bool deserialize (const ArchiveElement &element)
 Deserializes (reads) this object from serializer element. More...
 
bool handleShorthand (const StyleValue &value, Radiant::ArrayMap< Attribute *, StyleValue > &expanded)
 If attribute supports shorthand properties, this should be used to parse those. More...
 
virtual bool isChanged () const
 
Nimble::Frame4f operator* () const
 
AttributeFrameoperator= (const AttributeFrame &frame)
 
AttributeFrameoperator= (const Nimble::Frame4f &frame)
 
virtual bool set (float v, Layer layer=USER, ValueUnit unit=VU_UNKNOWN)
 Sets the value of the object.
 
virtual bool set (int v, Layer layer=USER, ValueUnit unit=VU_UNKNOWN)
 Sets the value of the object.
 
virtual bool set (const Nimble::Vector2f &v, Layer layer=USER, QList< ValueUnit > units=QList< ValueUnit >())
 v.x goes to top and bottom, v.y goes to right and left
 
virtual bool set (const Nimble::Vector3f &v, Layer layer=USER, QList< ValueUnit > units=QList< ValueUnit >())
 v.x = top, v.y = right and left, v.z = bottom
 
virtual bool set (const Nimble::Vector4f &v, Layer layer=USER, QList< ValueUnit > units=QList< ValueUnit >())
 Sets the value of the object.
 
virtual void setAsDefaults ()
 Sets the current USER attribute value as the default value and clears the USER value. More...
 
void setSrc (float src)
 
void setSrc (const Nimble::Vector4f &src)
 
Nimble::Frame4f value () const
 
Nimble::Frame4f value (Layer layer) const
 
- Public Member Functions inherited from Valuable::Attribute
long addListener (ListenerFunc func, int role=CHANGE_ROLE)
 Adds a listener that is invoked whenever the value is changed. More...
 
long addListener (Node *listener, ListenerFunc func, int role=CHANGE_ROLE)
 Adds a listener that is invoked whenever the value is changed. More...
 
long addListener (v8::Persistent< v8::Function > func, int role=CHANGE_ROLE)
 Adds a JavaScript listener that is invoked whenever the value is changed. More...
 
virtual float asFloat (bool *const ok=0, Layer layer=LAYER_CURRENT) const
 Converts the value object in a floating point number. More...
 
virtual int asInt (bool *const ok=0, Layer layer=LAYER_CURRENT) const
 Converts the value object in an integer. More...
 
 Attribute (const Attribute &o)
 Create a copy of the given Attribute WITHOUT the link to host, listeners, or the attribute name. More...
 
 Attribute (Node *host, const QByteArray &name, bool transit=false)
 Constructs a new value object and attaches it to its host. More...
 
virtual Attributeattribute (const QByteArray &name) const
 Gets an Attribute with the given name. More...
 
virtual void emitChange ()
 Invokes the change valueChanged function of all listeners.
 
virtual void eventProcess (const QByteArray &id, Radiant::BinaryData &data)
 Process a message. More...
 
void eventProcessFloat (const char *id, float v)
 Utility function for sending a float message to the object.
 
void eventProcessInt (const char *id, int v)
 Utility function for sending an int message to the object.
 
void eventProcessString (const char *id, const QString &str)
 Utility function for sending string message to the object.
 
void eventProcessString (const char *id, const char *str)
 Utility function for sending string message to the object.
 
void eventProcessVector2 (const char *id, Nimble::Vector2)
 Utility function for sending a Nimble::Vector2f message to the object.
 
void eventProcessVector3 (const char *id, Nimble::Vector3)
 Utility function for sending a Vector3 message to the object.
 
void eventProcessVector4 (const char *id, Nimble::Vector4)
 Utility function for sending a Vector4 message to the object.
 
Nodehost () const
 The host object of the value object (is any). More...
 
virtual bool isValueDefinedOnLayer (Layer layer) const
 Check if the given layer defines a value. More...
 
bool layerForSerialization (SerializationOptions flags, Layer &layer) const
 
const QByteArray & name () const
 Returns the name of the object.
 
const Attributeoperator= (const Attribute &)
 Create a copy of the given Attribute WITHOUT the link to host, listeners, or the attribute name. More...
 
AttributeownerShorthand () const
 
QByteArray path () const
 Returns the path (separated by '/'s) from the root.
 
void removeHost ()
 Sets the host pointer to zero and removes this object from the host. More...
 
bool removeListener (Node *listener, int role=ALL_ROLES)
 Removes a listener from the listener list. More...
 
bool removeListener (long id)
 Removes a listener from the listener list. More...
 
void removeListeners (int role=ALL_ROLES)
 Removes listeners from the listener list.
 
virtual ArchiveElement serialize (Archive &archive) const
 The object is serialized using its name as a tag name. More...
 
virtual bool set (const QString &v, Layer layer=USER, ValueUnit unit=VU_UNKNOWN)
 Sets the value of the object.
 
virtual bool set (const StyleValue &value, Layer layer=USER)
 Sets the value of the object.
 
void setName (const QByteArray &s)
 Sets the name of the object.
 
void setOwnerShorthand (Attribute *owner)
 
virtual QByteArray type () const
 Get the type id of the attribute. More...
 
- Public Member Functions inherited from Valuable::Serializable
virtual bool deserializeXML (const DOMElement &element)
 Deserializes (reads) this object from an XML element. More...
 
bool isSerializable () const
 
void setSerializable (bool v)
 

Additional Inherited Members

- Public Types inherited from Valuable::Attribute
enum  Layer {
  DEFAULT = 0, STYLE, USER, STYLE_IMPORTANT,
  LAYER_COUNT, LAYER_CURRENT
}
 Attribute has multiple independent attribute values on LAYER_COUNT different layers. More...
 
typedef std::function< void()> ListenerFunc
 Callback function type in the listener API.
 
enum  ListenerRole { DELETE_ROLE = 1 << 0, CHANGE_ROLE = 1 << 1, ALL_ROLES = (CHANGE_ROLE << 1) -1 }
 Different listener roles, used when adding a new listener.
 
enum  ValueUnit {
  VU_UNKNOWN, VU_PXS, VU_PERCENTAGE, VU_EMS,
  VU_EXS
}
 Units of a value. More...
 
- Protected Member Functions inherited from Valuable::Attribute
virtual void emitDelete ()
 Invokes the change valueDeleted function of all listeners.
 

Detailed Description

This class provides an attribute that stores a two-dimensional frame.

The frame width can be individually defined for top, right, bottom, and left edges of the frame. This class is used by the CSS engine.

Member Function Documentation

virtual QString Valuable::AttributeFrame::asString ( bool *const  ok = nullptr,
Layer  layer = LAYER_CURRENT 
) const
inlinevirtual

Converts the value object to a string.

Parameters
okIf non-null, *ok is set to true/false on success/error
Returns
Object as a string, the default implementation returns an empty string

Reimplemented from Valuable::Attribute.

virtual void Valuable::AttributeFrame::clearValue ( Layer  layer)
inlinevirtual

Unsets the value from a specific layer.

Parameters
layerlayer to clear, must not be DEFAULT, since DEFAULT layer should always be set

Reimplemented from Valuable::Attribute.

virtual bool Valuable::AttributeFrame::deserialize ( const ArchiveElement element)
inlinevirtual

Deserializes (reads) this object from serializer element.

Parameters
elementSerialized element that holds the data that should be deserialized.
Returns
Returns true if the read process worked correctly, and false otherwise.

Implements Valuable::Serializable.

bool Valuable::AttributeFrame::handleShorthand ( const StyleValue value,
Radiant::ArrayMap< Attribute *, StyleValue > &  expanded 
)
inlinevirtual

If attribute supports shorthand properties, this should be used to parse those.

For example "background: url('image.png') repeat" is a shorhand for setting background-image to "url('image.png')" and background-repeat to "repeat".

Parameters
[in]valueshorthand value
[out]expandedshorthand property split to parts. With the previous background-example map should have two values.
Returns
true if shorthand was successfully handled
See Also
http://www.w3.org/TR/CSS21/about.html#shorthand

Reimplemented from Valuable::Attribute.

virtual bool Valuable::AttributeFrame::isChanged ( ) const
inlinevirtual
Returns
true if the current value of the object is different from the default value. Default implementation always returns true

Reimplemented from Valuable::Attribute.

virtual void Valuable::AttributeFrame::setAsDefaults ( )
inlinevirtual

Sets the current USER attribute value as the default value and clears the USER value.

Reimplemented from Valuable::Attribute.