Uniform block to use with most of the shaders included in Luminous. More...
#include <Luminous/RenderCommand.hpp>
Public Attributes | |
| Nimble::Vector4f | color |
| Color of the vertices. | |
| float | depth |
| Depth of the vertices. | |
| Nimble::Matrix4f | modelMatrix |
| Model matrix for the geometry. Transforms vertices from model to world coordinates. | |
| Nimble::Matrix4f | projMatrix |
| Projection matrix for the geometry. Transforms vertices from world to clip coordinates. | |
Uniform block to use with most of the shaders included in Luminous.