This class is a utility class that provides easier handling of OpenGL context-specific variables. More...
#include <Luminous/ContextArray.hpp>
Public Member Functions | |
| ContextArray () | |
| Constructor. | |
| virtual | ~ContextArray () |
| Destructor. | |
Friends | |
| class | RenderManager |
This class is a utility class that provides easier handling of OpenGL context-specific variables.
To the developer it looks and acts like a single variable, but internally it stores a unique value for every rendering thread. This class is usually not used directly, but the templated ContextArrayT instead.